I'm currently leading the design of developer tools for the PlayStation Network SDK. Our team focuses on improving development and publishing workflows that game developers utilize to launch their games on PlayStation. On the side, I'm a freelance designer and developer for accessibility driven initiatives.
In the past, I led the design of web-based visualization tools for Crate & Barrel's ecommerce site and in-store experiences. In addition, I graduated from Indiana University's Masters Program in Human-Computer Interaction Design
For fun, you'll catch me prototyping new experiences, experimenting with hardware, or learning something new. I love the intersection of user experience, technology, and the physical world.